


It's the work of Toyama's new studio, Bokeh, which he founded after departing SCE Japan Studio at the tail-end of 2020.īokeh, which is also home to several other SCE Japan Studio alumni - including Gravity Rush lead designer Junya Okura and Kazunobu Sato - confirmed its first project would see Toyama return to his horror roots back in February 2021. What is the release date for Slitterhead Slitterhead is a survival horror game from Bokeh Game Studio. Keiichiro Toyama - the creator and director of Silent Hill, Siren, Gravity Rush, and more - unveiled his latest horror project, Slitterhead, back in December. You can watch the Q&A session above, and English subtitles are provided (as well as Arabic, Japanese, Portuguese, Spanish, and Russian). Still, I also want to make something more personal someday." I want to leverage their skills to go in another direction. Right now, we have staff with the ability to work on action. "However, I'd rather do that when working with really limited resources, such as budget or having to focus on one individual. "I want someday to do something with some classic psychological horror themes like I did with Silent Hill," Toyama said. I'd like to include some horror elements in the slower parts, balancing with the frenzy action moments."Īnd for all the Silent Hill fans, Toyama may not have plans to revisit that kind of game just yet - but he does want to revisit psychological horror "someday". Babylons Fall carves out a March 2022 release date.

"There are some slow and fast moments as well. Revealed during The Game Awards tonight, its coming from Bokeh Game Studio, who are led by Silent. "There is a terror aspect that I want to include even if the game lays more towards action," Okura added. That said, it won't be entirely without it's surprises - even in the "slower parts". I want to achieve both action and drama with this game." It conflicts the mind, making the players reluctant to enter certain fights. "I wanted a game that could be enjoyed for its action, yet whose concept doesn't solely revolve around killing enemies.
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From there, I wanted to widen the player base who could access the game, including players who don't usually play horror games," Toyama said, as transcribed by PC Gamer. It spans over multiple genres where horror is expressed. "The game doesn't fully enter the horror genre.
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Responding to questions posed by fans via social media, the team - consisting of CEO and creator Keiichiro Toyama, game director and CTO Junya Okura, plus COO and producer Kazunobu Sato - offered some tantalising teases about the new title, including the hope that it will appeal to "players who don't usually play horror games". Summary Critic Reviews User Reviews Details & Credits Trailers & Videos. I would like to open up gradually as we get closer to launch." Horror fans should keep their eyes on Slitterhead as development continues.Slitterhead developer, Bokeh, has shared more details about its upcoming action-horror game. Publisher: Bokeh Game Studio Release Date: TBA. Great fighting game but it’s old ass game, for me Slitterhead and new Sunbreak trailer were the most exciting thing from TGA. "In terms of storytelling, there are also unusual elements we are going for. the problem is this game set to release in 2023 and they said they gonna go radio silent until next. Additionally, Silent Hill's composer is joining Slitterhead production, opening up more chances for terrifying audio ambience that will have players on edge throughout.Ģ023 was given as a prospective window for Slitterhead's release, and with Toyama's goal to push the horror scene into a new direction with "completely new mechanics," Slitterhead is likely to be a different experience from first person horror games. we will also deal with powers that ordinary humans don't possess." This confirmed concepts tie into Toyama's earlier remarks about fear of the unknown, with more supernatural and unfathomable horror being worked into monster design. "We will be focusing on battle-action for this game, however it won't be what you may call an exhilarating-annihilation sort of approach.
